case study

Merging multiple subscriptions across two apps into one

Tackling the complexities of migrating 6 different user segments to a new subscription plan.

Summary

diagram of four subscriptions funneling into one

The Problem

Over the course of a decade, SongPop (music trivia game) had sprouted into two separate apps and four different subscription plans.

The benefits of separate subscriptions were not compelling enough and getting harder to maintain, plus SongPop 2 players needed to pay twice to try the newer app.

Project Info

I was the Creative Director for the SongPop games and I worked closely with our VP Product and Product Manager to hammer out every single detail of this transformation.

The Solution

We merged everything into a single plan, SongPop PLUS. It would work across both apps, but a large proportion of players would have to manually cancel and re-subscribe. Our largest player segment would face a 2x price increase from $5 to $10 a month.

I designed a step-by-step PLUS migration assistant that walked each player segment through syncing their accounts, switching plans (including cancelling their old one), collecting a treasure chest of limited edition goodies, and getting help if they needed it. Apart from every aspect of the design, I wrote the copy and user-tested the interstitials and error flows to make sure the migration went smoothly for everyone and that nobody would lose their data.

flow charts of 6 user segment journeys
Mapping out what different users see depending on subscription tier and migration progress.
Visual design of the subscription assistant, which ends with a treasure chest of goodies.
profile picture frames
Users were stoked about the exclusive profile frame and we added a surprise IYKYK stat on the bottom (the number of playlists mastered). Illustration by Alana Fleming.

Results

The outcome of all of this work did pay off. We managed to move most of the existing subscribers over to SongPop PLUS seamlessly. Even with the price increase, nearly all players migrated successfully. Users who had been paying double on both apps were overjoyed. We even re-used the migration assistant feature for more subscription changes later that year.

We saw a big boost in the number of SongPop Classic players downloading the newer app and linking their accounts, giving them access to more features. More people were giving the new game modes on SongPop a try, and lots were enjoying them more than they thought they would.

For a lot of players, SongPop is their social circle and their hobby, something they tune into every morning and every night. It was a privilege to work on a game that delights millions of people every day.


Let’s work together

I work across data, cartography, and product design. I’m a design system enthusiast, former game designer, and user experience expert.

I’m always open to chatting about new projects and opportunities.

Connect with me!